The human body is an amazing piece of engineering. For thousands of years it has kept us running, thinking and, best of all, staying alive! But are there scientific innovations that we can use to learn more about our bodies. This program allows you to use AR/VR to explore the human body!
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Nurture creative, inventive minds through a journey of discovery of Science, Technology, Engineering, Art & Design and Maths (STEAM).
Modelling Technologies that are relevant to the 21st century using Engineering all our programs offer creative exploration, programming, informative content that is in sync with the National K-12 School Curriculum.
Students learn through designing, building, and testing models, and making suggestions for improvements based on observation.
As they progress, we will challenge and support your children’s learning in inventing technologies that make our lives easier and more comfortable.
They will gain global awareness in the design process and an understanding of how our decisions can impact global change.
1. Build models (devices) to duplicate existing Technology. (6-9 years old)
2. Make improvements to models or demonstrate new applications for existing technological systems or equipment and justify them. (9-12 years old)
3. Design and build innovative Technology or provide adaptations to existing Technology that will have human benefit and/or economic applications. (12-17 years old)
4. Integrate several technologies, inventions or designs and construct an innovative technological system that will have human and/or commercial benefit. College and higher education 18+)
Mondays, March 15th 9:30am – 12:30pm (1 Sessions), Mondays,
March 22nd 9:30am – 12:30pm (1 Sessions), Wednesdays, March 17th 9:30am – 12:30pm (1 Sessions), Wednesdays, March 24th 9:30am – 12:30pm (1 Sessions), Mondays, March 19th 9:30am – 12:30pm (1 Sessions), Mondays, March 26th 9:30am – 12:30pm (1 Sessions)
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